
| News | Profile | Gallery | Scripts | Tutorials | Links |
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| Lots of stuff |
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| Wow! I hadn't realised it's been so long since I updated the site, shows what a busy year it's been; lots to talk about. Its been an eventful month during which I almost moved to London following an offer to join Hayes Davidson. In the end I was made an offer I couldn't refuse by my current employer, so I'm still with Nightingales but now in a dedicated 3D visualiser position with a team to recruit and build up. Sorry to the HD guys - it was a really close thing... (Turning down HD does have a certain perverse coolness about it - perhaps I should get a T-shirt made :D) I was also touched by the amazing number of friends that didn't want me to leave Cardiff - I was quite overwhelmed by the whole thing. So thanks guys - its good to know I have friends like you all :D Just finalised my bookings for Siggraph and the ArchiViz conference - all I can say is don't change your flight plans, I've been on hold for the last 20 mins while they make some changes but a very friendly woman on the other end so every cloud has a silver lining. See you all out there, I'm sure more than a few beers will be quaffed :D Finally I've got an internet connection at home (as well as cable TV) - its only taken me 2 years to sort that out. Now I have this I'm in the process of renovating the site and moving over from standard HTML pages to using Textpattern for content management. I can highly recommend this open source solution - its very easy to set up and very flexible by the look of things. Hopefully, you'll start seeing the results soon. Work on the MaterialConverter is still on hiatus but with my sideways promotion back into 3D and now that I have broadband at home I'm in a much better position to dust off the old code and finally get the thing finished. Theres a lot that needs doing to it to bring it back up to speed but I'm confident that the engine I developed 2 years ago is still good. |
| Matt @ 5/12/2006 16:21 |
| Maxwell! |
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| I've just started working on conversions for Maxwell materials for the MaterialConverter - its going well so far. I took me about 15 mins to add the base templates for the 5 Maxwell material types - this shows the power of the engine I've coded and how easy its going to be too add/change material definitions. New beta soon - watch this space. |
| Matt @ 6/2/2005 12:57 |
| Poker night |
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| Poker night looms and I haven't had a chance to practice - eek!!! |
| Matt @ 5/18/2005 16:10 |
| Working late |
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| Well, here I am working late in the office again for a big deadline. MAX is rendering @ the moment so I thought I'd spend five minutes updating my blog. So, what's new? To be frank - not a lot! My workload at the moment has been preventing me working on the MaterialConverter (apologies to all my beta testers - I will get back to it soon!) I'm too busy to have a personal life at the moment - I know, sad isn't it? - so, nothing new there either. Let's just say I'm working on it ;) On the finalRender beta front things have been a bit quiet lately whilst Edwin & co rewrite the main core - something which is apparently giving them problems as everthing is interconnected. Its a case of fix one thing break 10 others! Still, we have had some nice new toys to play with which I know you guys are going to like - think workflow. I really, ought to update this more often. I've been thinking about an fR related blog that would detail my daily fR usage - but I'm not sure how many people would read that. (Though come to think of it, who reads this one?) |
| Matt @ 5/17/2005 19:38 |
| Beta progress |
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| I really am bad at keeping this up-to-date aren't I? Not much new - still really busy at work, more so now that I've started giving private 3D Studio MAX lessons on Saturday mornings. There really aren't enough hours in the day. Progress on the MaterialConverter is actually being made - just very slowly, apologies to my very patient beta testers. I'm going to make a concious effort to keep this a bit more regular from now on, so I may just dribble on about all sorts of unrelated crap, till then... |
| Matt @ 4/18/2005 17:37 |